The Accede project began early May 2007 with development of a new hybrid biller for the Continuum community, primarily written by CypherJF, but had some base code help from 2dragons. The goal of the project was to create a fully functioning biller which would allow both the antiquated VIE (subgame) protocol and the new ASSS "user database" protocol. Some guidelines for the biller included the ability for the application to be as flexible as-is, be as secure and remain automated as much as possible.
This will end up being a public biller, mostly automated. There will be no need for pre-defined group, score or server id's to connect. Any zone may connect into the biller at any time. If a zone name is undefined in the database it will be created with the password specified by the game server, otherwise, authentication will be performed. By default, all new zones are entered into a undefined server group. It is my intent to create group management once BanG module is implemented. To protect zones from theft, registered group owners will have the ability to specifiy IP/hostnames of allowed connections for servers.
Current configuration setup:
Unregistered zones will expire X days since last successful login.
User accounts currently are non-expiring.
User's message inbox may hold 8 messages, and will expire 1 hour after being read.
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NOTE: By connecting to this biller you understand that there is no guarantee of uptime, nor, the stability of user accounts, messages, chats, squads, banners, or any other miscellanous information.
The hostname/DNS address (for Subgame) is hyperion.mineplowers.com.
The current IP address (for ASSS) is 208.67.185.189.
For ASSS -
In global.conf make the following changes to the [ Billing ] section.
[ Billing ]
;Proxy = bin/proxy
IP = see_bold_text_above
Port = 5500
ServerName = zone_name
Password = secret_password
For Subgame -
[Billing]
LogMessages=0
IP=see_abovePassword=secret_password//What is the billing pw in the subbill.ini
ServerName=zone_name//Zone name
Port=5500
ServerId=any_random_number
//Make the same as in [Misc] Port=
GroupId=1
ScoreId=any_random_number_same_as_serverid_and_port//Make the same as in [Misc] Port=
ReconnectTime=12000
AttemptTime=6400
Server, Group and Score ID's do not matter to the biller. The biller only relies on what is in the database - not what is sent to it.
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Command page is now working, follow this link to go there. Note, you can specify a specific command in the command.php argument "command".
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(1) Who is the netop of the biller?
> Currently I, CypherJF, am the only one with the ability to control zones and server infrastructure.
(2) What servers are supported?
> Subgame, ASSS 1.4 or newer.
(3) How will bans be handled if there is no netop?
> I'm still working out the details on this and BanG.
(4) Where can I get a copy of the biller?
> This will not be available to the general public for some time.
(5) What are the components of Accede?
> Java 1.5, Java Mail, MySQL
(6) Where can I log bug reports and suggestions?
>
Bug
Tracking.
> Server Help Forums, hosted by Mine GO BOOM.
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The Accede Project logo was created by Sass.